The first goal in my GAME plan is to address the diverse needs of all learners by using centered strategies and provide equitable access to appropriate digital tools and resources.
My second goal in my GAME plan is to develop a technology enrich environment that enable all students to pursue their individual curiosities and become active participate on seeing their own education goals managing their own learning and assessing their own progress.
As I monitor my progress in my GAME plan I am finding quite a bit of information and strategies that I can use for to help my students master the skill. I have discovered several website that are child friendly and appropriate for the many academic levels that can be found in my classroom. I also have begun requesting more technology tools. As far as for technology equipment that is present in my classroom, I have two computers. I have put in a request to my principal to get two more for the next school year. This will allow more of my students to have more technology time weekly in the classroom.
At the present time the only modification that I would like to take is finding more high-tech assistive technology tools. High tech multifunctional tools can often be customized to meet the individual need of the student (Cennamo, Ross, & Ertmer, 2010). I do not see any part of my GAME plan that needs to be modified. As I find resources that I can use in my centers everything is coming together. I know I need to continue finding activities and strategies for my students. I am also in the process of using the activities so that I will be knowledgeable of how they work and the many activities that the students can do with each program. I chose to do this because I have learned that if the activity is too complex the student will not enjoy using the program.
At the present time my only question I have for myself is which technology centered activities do I want to begin with. As a kindergarten teacher my plans are to begin with large group modeling on the promethean board and then allow the students to move to the computer with the same activity.
As I review and monitor my game plan I believe I am on the right track. I think I am moving a bit slow because I want to be certain that I am well prepared in the fall when it is time to turn my classroom in to a high tech learning environment.
Reference:
Cennamo, K., Ross, J., & Ertmer, P. (2010). Technology integration for meaningful classroom use: A standards-based approach. Belmont, CA: Wadsworth, Cengage Learning